here's the results of the vertex lighting shaders. 1st Screen shows the left model with no light, and right with light.
2nd image has both lit and you can see the lack of light on the belly of the upper ship.
Wasn't at all hard to do, but a bugger to explain simply and maintain a render system that could draw with or without light, thats not normally something I would do, but not to worry it works.
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